Agile

Think. Design. Work Smart. YouTube Channel

How do we deliver fast? How do we adapt to a fast changing world? How do we innovate? How do we learn and how others are coping with change and every day challenges?  If you are looking for inspiration and a new source of practical knowledge, we are welcoming you to the Mozaic Works video […]

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Specification and good specification: What’s the difference?

This is a guest post by Thomas Sundberg What makes one specification a bad specification and another specification a good specification? What is the fundamental difference between two specifications? Software is special One important difference between physical things and programs is that physical things are complicated to test. Physical things usually need special tools to

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eBook : Grow your business, product and teams

We are committed to champion software excellence and challenge the current practices. Our aim is to constantly improve: business, product, and teams. That’s why, in this last month we carefully selected pieces of advice, practical ideas for you & your team to improve and grow.  For you to easier access them, we present you the

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Behind Agile: Practices and Misunderstandings

Our colleague, Adi Bolboacă, had a session at Agile Talks #17, a community event where we constantly make a contribution. Find out more about from the below presentation, containing topics on: cross-functional teams habits and their importance group decisions estimates scaling The video material is here.   If interested in the above topics, set a meeting

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Motivation is a marathon. 3 ideas to experiment with

The question of How to keep your team motivated pops up in various discussions with managers. The reasons vary, but with the increasing generation gap (think Millenials are coming), learning this is a process that requires adjustment. Feedback helps us adjust the work behaviour and keeps the motivation level high. Gathering knowledge across a couple of years,

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Agility implies Craft

This article was published first in Today Software Magazine, no 16. Below it’s the full version. The authors are Alexandru Bolboaca and Adrian Bolboaca. In 2001, a group of people unpleased about the state of software development gathered in a mountain ski resort from Utah. One thing leading to another, they started discussing about the industrial methods applied at the time

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Joining a team? 5 techniques to start & a developer story

Making a new developer productive as quickly as possible is most of the times challenging for the product team. I’ve heard stories about new on-boarding team members needing up to several weeks, or even months, until they feel comfortable or knowledgeable enough about the project and the code. This shouldn’t be the norm. Situations like these are

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BDD – Why use it & Red flags

As our team at MozaicLabs is growing, we felt the need to improve the way we define and communicate features entering the development phase. As new developers joined the team, it was clear that we needed a better process. The Product Owner had more analysis and testing work on her hands. The new developers needed a

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Software Crafer’s Tools: Unit Testing

This article was first published in Today Software Magazine, no 12. Below it’s the full version. The authors are: Alexandru Bolboaca and Adrian Bolboaca. The Problem Imagine the following situation: a team has developed for 6 months a great product that immediately sells. Users show their passion for the product by asking new features. If the team does not deliver the new features

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Challenge the way you work. New techniques to try on (I)

Challenge the way you work. Stay happy & productive!  My colleagues, advising or coaching teams to be happy and productive, listen and learn constantly about the challenges they have during the day-to-day activity. In the next series of articles, we share with you practical solutions to common challenges encountered when developing software products, as well as new techniques to help

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