Iuliana Minza

Adrian Bolboaca – Sherlock Holmes And Pairing

Our trainer and coach, Adrian Bolboaca talks about pairing, more than pair programming. This event took place on the 21th of November 2013. Thank you Java User Group Bucharest for having us around. The Bucharest JUG organizer, Ioan Eugen Stan published the video of this talk on JUG video channel. Here is the talk: Do you want to learn more about

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What is behind the “Open Space” concept – part 2

This takes a second post of a series about the Open Space format. In the first part, we talked about how the Open Space format was born, when it’s appropriate as a format and the rules that guide it: the law of two feet and the 5 principles. In this post we’ll cover the Market Place, the facilitator and the participants discussions. We talk

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What do the User Stories mean?

 User Stories are the bridge between the customer and the development team. They are short, clear, written sentences which tell everyone what the system needs to do for the user. For the Agile practitioners, the user stories are known as one of the primary development artifacts for Scrum project teams. Those artifacts resume clearly the requirements

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What is behind the “Open Space” concept – part 1

Harrison Owen was an ambitious person. In 1983, he tried to organize the best conference ever. After taking care of all details, making sure everything works perfectly and gathering the right speakers and the right people, the conference finally took place. The feedback from the attendees was: the conference was great, but the best thing

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Agile Architecture Myths #4 Because you are agile you can change your system fast!

(Guest blog post by Rebecca Wirfs-Brock, originally appeared on her blog. Republished with permission.) Agile designers embrace change. But that doesn’t mean change is always easy. Some things are harder to change than others. So it is good to know how to explain this to impatient product stakeholders, program managers, or product owners when they ask

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Why is it so hard to teach “what we started to call ATDD”?

(Guest blog post by Markus Gärtner, originally appeared on his blog. Republished with permission.) Four months have nearly past since I started my new job at it-agile GmbH. Lots of things have happened since then. I got to know many teams, I learned lots about design, architecture, test-driven development, and also about testing. This blog entry is about

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How to reduce waste – a supermarket model

A supermarket is a large form of the traditional grocery store, a self-service shop offering a wide variety of food and household products, organized into aisles. The good thing about it is that I find a large variety of products. Supermarkets don’t look like an interesting organization; I was surprised to find out that they were the basis of one of the prevalent

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