What do the User Stories mean?

 User Stories are the bridge between the customer and the development team. They are short, clear, written sentences which tell everyone what the system needs to do for the user. For the Agile practitioners, the user stories are known as one of the primary development artifacts for Scrum project teams. Those artifacts resume clearly the requirements …

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Executable Specifications

How do we specify requirements? Chatting is inherently imprecise. Email looses context. Even the ideal requirement document starts to decay once it is done. The most precise way we know to store knowledge is code. Could we use code to write specifications that are easy to understand by non-technical stakeholders and that check the behavior …

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Adi Presents Programming Games Tonight at xALEc

Our colleague Adi Bolboacă was invited to talk about programming games tonight at xALEc. xALEc is an online meeting for the Agile Lean Europe network where interesting ideas are discussed and exchanged between the community members from everywhere. Programming games are games that programmers can play to improve a specific skill: collaboration, communication, writing expressive …

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What is behind the “Open Space” concept – part 1

Harrison Owen was an ambitious person. In 1983, he tried to organize the best conference ever. After taking care of all details, making sure everything works perfectly and gathering the right speakers and the right people, the conference finally took place. The feedback from the attendees was: the conference was great, but the best thing …

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Agile Architecture Myths #4 Because you are agile you can change your system fast!

(Guest blog post by Rebecca Wirfs-Brock, originally appeared on her blog. Republished with permission.) Agile designers embrace change. But that doesn’t mean change is always easy. Some things are harder to change than others. So it is good to know how to explain this to impatient product stakeholders, program managers, or product owners when they ask …

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Why is it so hard to teach “what we started to call ATDD”?

(Guest blog post by Markus Gärtner, originally appeared on his blog. Republished with permission.) Four months have nearly past since I started my new job at it-agile GmbH. Lots of things have happened since then. I got to know many teams, I learned lots about design, architecture, test-driven development, and also about testing. This blog entry is about …

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Do We Need Architecture when Doing Agile or Lean?

Let’s say you start an agile project. You identify the requirements, write them down as user stories, define your releases, setup the infrastructure. Are you ready to start sprinting? Before we can answer, let’s try adding in more context. I see two different situations:  1. You have one team that will build an application starting …

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