Specification and good specification: What’s the difference?

March 10, 2017

This is a guest post by Thomas Sundberg What makes one specification a bad specification and another specification a good specification? What is the fundamental difference between two specifications? Software is special One important difference between physical things and programs is that physical things are complicated to test. Physical things usually need special tools to... Read more

eBook : Grow your business, product and teams

January 17, 2017

We are committed to champion software excellence and challenge the current practices. Our aim is to constantly improve: business, product, and teams. That’s why, in this last month we carefully selected pieces of advice, practical ideas for you & your team to improve and grow.  For you to easier access them, we present you the... Read more

mozaic work ebook

Behind Agile: Practices and Misunderstandings

November 15, 2016

Our colleague, Adi BolboacńÉ, had a session at Agile Talks #17, a community event where we constantly make a contribution. Find out more about from the below presentation, containing topics on: cross-functional teams habits and their importance group decisions estimates scaling The video material is here.   If interested in the above topics, set a meeting... Read more

Motivation is a marathon. 3 ideas to experiment with

May 23, 2016

The question of How to keep your team motivated pops up in various discussions with managers. The reasons vary, but with the increasing generation gap (think Millenials are coming), learning this is a process that requires adjustment. Feedback helps us adjust the work behaviour and keeps the motivation level high. Gathering knowledge across a couple of years,... Read more

Agility implies Craftsmanship

April 10, 2016

This article was published first in¬†Today Software Magazine, no¬†16. Below it‚Äôs the full¬†version.¬†The authors are¬†Alexandru Bolboaca¬†and Adrian Bolboaca.   In 2001, a group of people unpleased about the state of software development gathered in a mountain ski resort from Utah. One thing leading to another, they started discussing about the industrial methods applied at the... Read more

Joining a team? 5 techniques to start & a developer story

March 31, 2016

Making a new developer¬†productive as quickly as possible is most of the times challenging for the product team. I’ve¬†heard stories about new on-boarding team members needing up to several weeks, or even months, until they feel comfortable or knowledgeable enough about the project and the code. This shouldn’t be the norm. Situations like these are... Read more

Software Craftsman’s Tools: Unit Testing

March 3, 2016

This article was first published in Today Software Magazine, no 12. Below it’s the full version. The authors are: Alexandru Bolboaca and Adrian Bolboaca. The Problem Imagine the following situation: a team has developed for 6 months a great product that immediately sells. Users show their passion for the product by asking new features. If the team does not deliver the new features... Read more

Challenge the way you work. New techniques to try on (I)

February 18, 2016

Challenge the way you work. Stay happy & productive!  My colleagues, advising or coaching teams to be happy and productive, listen and learn constantly about the challenges they have during the day-to-day activity. In the next series of articles, we share with you practical solutions to common challenges encountered when developing software products, as well as new techniques to help... Read more

Happy Demos Are Not A Myth

February 17, 2016

How do you feel at the end of a product demo? Happy? Energized? Ready to celebrate? Does this feeling last? My colleagues and I have seen our share of Scrum Meetings. We wrote previously about the Daily Scrum, and decided to focus on demos this time. Many of the demos we’ve seen¬†had issues, and some... Read more

Company Culture – A Developer’s Perspective

September 15, 2015

Recently we’ve proudly announced the launch of MozaicLabs – spin-off from MozaicWorks focusing on developing proprietary software products. As the MozaicWorks team has always been a team of practitioners, MozaicLabs focuses our doers efforts into bringing innovative products to market. Aiming¬†to¬†bring great value and delight to customers, we pay as much attention to the user... Read more

3 burning questions you probably have as a Scrum Master

March 26, 2015

The Mozaic Works coaches have many conversations with people who have burning questions about Scrum, either in community or during trainings. We‚Äôve decided to start answering the most common ones in a series of ‚ÄúBurning Questions‚ÄĚ blog posts. This blog post is the first. 1. How do I convince my team to buy into Scrum?... Read more

An Example of User Story Slicing

November 25, 2014

User story slicing is a key agile practice, yet many teams my colleagues and I work with struggle with it. The stories they create often are too complex, unclear or without a clear value attached to them. There are many ways to deal with this situation: workshop, coaching, learn by trying or reading various materials... Read more

Why Agile?

November 13, 2014

This article was published first in Today Software Magazine, no 28. Below it’s the full¬†version.¬†The author:¬†Alexandru BolboacńÉ Why Agile? ‚ÄúReal knowledge is to know the extent of one’s ignorance.‚ÄĚ Confucius ** Unpredictability I have seen in my 15 years career as a developer, technical lead, project manager, freelancer, trainer, agile/lean/technical coach and again developer many... Read more

Product owner for a day

July 4, 2014

Recently, I participated in an experiment for Product Development. It was during a weekend, in the mountains, with a team of 8 persons from Bucharest Agile Software Meetup Group. We didn’t know each other very well and we have not been working together before. Our misson was to develop a product in a day and... Read more

Improving Agile with Software Craftsmanship

March 17, 2014

We have been doing Agile for over 10 years now and we have been focusing on people, interactions, team building, the ecosystem. As a result, we are now working in a software environment where¬†‚Äúprocesses are more important than technical practices‚ÄĚ. This is how¬†Sandro Mancusso¬†started his keynote at¬†ITAKE Unconference 2013, a talk that was very appreciated... Read more

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