Back to training

Introduction to iOS Development using Swift


In this 2 day Introduction to iOS Development course, you will learn how to write and deploy applications that run on the iOS devices (iPhone, iPod Touch & iPad).

Without doubt, iOS is one of the most popular mobile operating systems amongst developers. And with version 7, it goes to a whole new level.

Who should attend

  • Software developers who want to learn how to build apps for iPhone and iPad
  • Architects who need a view on mobile design
  • Technical managers who want to learn more about mobile development (building apps for iPhone and iPad)

Why attend

Since its introduction as WWDC 2014,  Swift has proven to be a worthy successor for Objective-C. Apple’s goal is to replace the old language with one that takes advantage of the latest innovations in hardware and computer science.
Through a series of presentations, practical examples and hands-on exercises, you will learn how to create superior apps. You’ll learn how to plan, build, debug and release iOS 7 apps.

Expected outcome

  • Convert your programming skills to Objective C
  • Use the frameworks and design patterns provided by the SDK
  • Build meaningful interfaces

Topics covered

The course covers all aspects of the Objective-C language, the Foundation & Cocoa Touch frameworks as well as iOS 7 and iPad specific topics.


1. Introduction to the App Store ecosystem

2. Tools

  • Xcode
  • Instruments
  • Playgrounds
  • REPL

3. What is an app

  • Exploring the app structure
  • App signing & security
  • Ad-hoc, beta & app store distribution

4. Prototyping your app

  • The things you need to understand & create before writing code
  • Application Definition Statement
  • Creating a prototype using Keynote / Powerpoint

5. Swift overview of Swift

  • Basic language concepts (data types, operators, flow control, collections, tuples)
  • Functions & closures
  • Advanced types: enumeration, structures & classes
  • The power of optionals
  • Combining Objective-C & Swift in the same project
  • Migrating from Objective-C; start thinking in Swift
  • NSFoundation

6. Storyboards and Autolayout

  • Screens & segues
  • Autolayout (using IB & programmatic)

7. Interface design

  • Designing your app (from a prototype)
  • Resources required
  • Working with designers

8. Cocoa Touch frameworks

  • Drawing with UIKit
  • Understanding the MVC structure – Views & ViewControllers
  • Container controllers: navigation, tab bar & split-view controllers
  • Table & collection view controllers
  • Delegates & data sources
  • Handling user input

9. Data persistence

  • Keychain, user defaults, plist, sqlite
  • Introduction to Core Data
  • Alternatives to Core Data (Realm)

10. Consuming Web Services

  • Asynchronous requests using JSON & XML
  • Integrating with Facebook Parse and Microsoft Cloud

11. Location services

  • MapKit & CoreLocation

12. Photos framework

  • Accessing the camera and photo library

13. Debugging techniques

  • Memory warnings & memory leaks
  • View debugging
  • Simulate location
  • Beta testing your apps

14. Releasing your app

  • Tips & tricks for releasing on the App Store


Although no previous programming experience is required, knowledge of another object-oriented programming language will be highly advantageous.
Attendees will need a Mac running the latest OS X and stable release of Xcode.

Practical detail

  • Included: welcome coffee and coffee breaks
  • Training language: Romanian/English
  • Participants will receive a certificate of attendance

Need a customized workshop? Contact us and we’ll adapt the content as required.