Design for Changeability


Enhance your skills of design for changeability

In a world that’s asking for changes faster and faster, a prevalent characteristic we ask from our software desire is changeability. This workshop teaches the team members the key elements of how to create software that has low change costs.

This hands-on, practical workshop helps software developers through hands-on exercises, activities, and theoretical discussions.

Why Attend

You will benefit from this workshop if:

  • You inherited a big ball of mud code base that you need to change and you’re thinking there must be a better way
  • You’re often asked to make changes to your code that sound easy and simple but prove very lengthy
  • You are tired of fixing bugs in one part of the code while another one appears in a completely different part.
  • You want to create a new system that is easy and cheap to change when adding new features

Who Should Attend

Any software professional who want to improve the skills of design for changeability.

Practical Details

  • Language: English
  • Experiential, hands-on, interactive online learning with practical examples
  • Participants will be awarded a Mozaic Works certificate of completion

This Learning Program is Available on Demand

    Agenda

    Day 1

    • Introduction to software design. What is good design?
    • SOLID Principles – guidelines to follow to design for agility
    • Single Responsibility Principle
    • Open Closed Principle
    • Discussion: Liskov Substitution Principle
    • Discussion: Interface Segregation Principle
    • Dependency Inversion Principle
    • Practice SOLID Principles

    Day 2

    • How did we arrive at design patterns?
    • Design Patterns – solutions to common software design problems
    • Discussion: pros and cons of using patterns
    • When to use them and when not
    • Discussion: SOLID Principles – solutions to common software design problems
    • Practice design patterns
    • What’s next?

    Day 3  (optional, only for in-house workshops)

    • Practical exercises on team’s production code with the focus on having a changeable design

    Prerequisites

    • You must be proficient in one of: Java, Javascript, PHP, C# or C++.
    • You need a laptop with a fully working development environment to use during the class.

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